![]() (yoke, stick, x-box controller), while almost instant in X Plane 11 & W10 calibration window. I’ve measured the MSFS controller delay on multiple devices now, it’s there. I searched everywhere and couldn’t find a topic that deals with this clearly, so I am asking you: This has been driving me crazy and basically prevented me from flying in this SIM lately. In FS2020, you cannot do this, because the movements you make, are severely delayed ingame.įor instance, if you want to land with severe wind and you have to make fast inputs, you can find yourself severely deviating off course because you CANNOT make these inputs, since the yoke barely moves when moving fast. In real life, when a pilot is on approach, you can see his movements very erratic when just about to land. My G940 setup is running flawlessly on other sims. I tried ALL sort of sensitivity settings, deadzones, everything. ![]() ![]() This is the only SIM where Yoke movement does not represent real life movement, as in, it has a huge delay VS what I move on my Logitech G940 stick.īest can be observed in A320neo or the 747, where if you move the joystick fast from max left to right, the ingame joystick/yoke basically stays still, because it always has this delay, lagging behind your movement. Hello guys, I am new to this forum but really wanted to sign up so I can ask for your opinion on an issue that’s been driving me crazy!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |